[image from the game company's site: TowerBrix – Thames & Kosmos ]
From the game company's site:
"Working as a team of up to six players, your goal is to build a colorful tower of bricks that meets everyone’s placement conditions — for example, at least one red brick must be touching both purple bricks, or at least three bricks must be placed horizontally. The catch: the conditions are secret, and you can’t discuss them with your team! Learn the game in minutes, then enjoy endless hours of challenging and rewarding play for children and adults. A cooperative game of skill with varying degrees of difficulty and exciting additional challenges for creative builders ready to take their skills to the next level.
- A cooperative stacking and balancing game for up to six players
- Wonderfully tactile, with sturdy, colorful wooden block components
- Encourages creative communication, logical deduction, strategic thinking, fine motor skills, and teamwork
- Includes varying difficulty levels and bonus missions for added value"
I heard of this game due to its inclusion on the Play to Win list at one of the conventions I regularly go to. I passed it by until I hear a parent say they enjoyed it with their 6 year old - I then investigated it more.
After playing it myself, I have these thoughts:
- There is adaptability built into the rules. By choosing different levels of goal cards and twist rules, the challenge can be tailored to the players involved. The rules even provide a goal value for different difficulty levels for reference.
- Not only is this a collaborative puzzle, but it has a tactile aspect without being dexterity really.
- An adaptation not exactly in the rules as I was taught is to start with no secret goals, so that the group can focus on the problem solving; and then add the secret goals.
